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Tag Archives: Carl Grimes
Episodes like these make me thank Heaven that The Walking Dead didn’t start airing on network television in the era of twenty-two episode seasons. With scores of characters, multiple locales, and plenty of plotlines, the show should be plenty capable of finding enough plot and incident to fill an eight-episode half season with minimal wheel-spinning. Sure, not every episode can advance a major season arc, but there’s still tons of space for character development, illuminating vignettes, or details that make it more meaningful when those major arcs do finally come to a head.
Instead, it feels like every half season has at least one episode like “The King, The Widow and Rick” which cannot, even charitably, be called a table-setting episode. At best, it’s an episode devoted to tying up loose ends. It throws out a few miscellaneous plots here and there, but those storylines don’t move the ball in terms of the overarching story of the series; they don’t really tell us anything new about the characters, and they don’t add much, if anything, to the show as a whole.
Someday, The Walking Dead will end. Sure, with this premise, the folks in charge could theoretically cycle through cast members like Saturday Night Live and go on into eternity. But the practical reality is that, as the show begins its eighth season, it’s likely closer to its end than its beginning.
But it’s hard to imagine what that ending will look like. Comic book creator Robert Kirkman famously declared that his story could go on forever and that he had no clear ending in mind. The recent Robot Chicken special poking fun at the show envisioned a relatively normal future where society has been rebuilt and there’s a Walker Museum devoted to the struggle of the series (with a nice “historical game of telephone” vibe). Others have speculated about who might survive to the end, whether anyone will find a cure, and how a new civilization comes to fruition. Still, there’s no obvious place for this story to end, no clear way to reach a series-length measure of catharsis.
How rare is it to see people on The Walking Dead actually happy? Sure, the show gives its band of survivors the occasional moments of triumph or brief bits of levity, but how long do we ever really get to see the atmosphere around Rick and Daryl and Carl and Michonne be simple and pleasant?
It’s not often, and there’s a reason for that. Happiness and stability are nice for a while; it’s comforting for the audience to see the characters they’ve gotten to know over the years catch a break here and there. And yet too much happiness or too much stability over the long term becomes boring. Storytelling is fueled by conflict. As shows like Parks and Recreation have proven, that conflict doesn’t necessarily have to be dark or dour, but a good show needs real, meaningful obstacles for its characters to hurdle over or the entire enterprise eventually feels too slack to be truly engaging.
But it’s been such a harrowing season for The Walking Dead, and beyond that, a harrowing series from the very start, that it was incredibly refreshing to have an episode like “The Next World” where, more or less, everything was okay. After the gruesome deaths, fireworks, and bombast of “No Way Out”, this was a quieter episode that let its heroes enjoy their victory for a little while before the next great challenge (Negan?) rears its ugly head.